![]() We support operating systems that not even Microsoft and Apple themselves support anymore, such as macOS on PowerPC Macs, and RetroArch being available on Windows OSes as far back as Windows 95. Alternatively if there is some simple way to get that info without needing to hardcode a bunch of RetroArch info into Universal-DB then we could just keep it like this with Universal-DB making that alternate UniStore.RetroArch can run on the usual platforms like Windows, macOS and Linux, but it stands alone in that it can support far more platforms beyond just that. I can help with making the UniStore if needed, I just think it might make more sense for that to be handled separately from Universal-DB, especially if it'll need hardcoding in the descriptions and icons and such. cia release from the buildbot: the 'retroarch' folder from the archive to the root of your sd, like this: 'sdmc:/retroarch/'-Copy the 'retroarch3ds.cia' from the 'ia' folder from the archive, to your sd.-Install 'retroarch3ds.cia' using FBI. (†will be a bit after 00:00 UTC, U-DB only does a full update every 6 hours)ĭo you think it would be possible for Libretro/RetroArch (Libretro is the organization and RetroArch the program, right?) to generate that UniStore themselves and like put it on the buildbot site or some GitHub repo or so? The specific code generating the retroarch.unistore is Universal-DB's generate.py#239-291, though since the nightly downloads have static links it could probably just be a static UniStore file (which are really just JSON files) as it shouldn't really require much updating unless a new core is added or so.Ĭurrently it's missing descriptions and icons and such since I'm not sure if there's a good place to get those from. You can get it in U-U with Settings tab -> Select UniStore. I just made it so that Universal-DB will generate a retroarch.unistore for the cores (the base files are now in the normal Universal-DB UniStore's entry†), since putting 172 download scripts in the one entry is rather impractical lol. ![]() This may help keeping track of any updated cores.Īh, I see. The buildbot also offers a list of available core's with their build date and crc. As I would love to offer any assistance if desired. Please, do feel free to ask any question. ![]() cia's from within retroarch is still quite unstable, so it would be nice if Universal-Updater allows to update each. Maybe with a check if the base retroarch_3ds.*** is installed for easy access.Ĭurrently, the option to install. ![]() No need to manually copy files or go through installation processes, as it does that all for you. Universal-Updater is a homebrew application for the Nintendo 3DS with the intention to make downloading other homebrew simple and easy. If it's possible, offering downloads for each core would be a good way to get started. An easy to use app for installing and updating 3DS homebrew. I'm personally not a user of Universal-Updater, so i'm not aware of it's current options. ( without the info files, retroarch doesn't know a core's capabilities ) However, there's currently no indication this is required. ![]() Using this core allows users to download the required assets from within this core. The absolute minimum which needs to be installed, is a single core. I can provide a download link from my git, if desired. But until they're added it perfectly fine to have a static download for those since they won't be updated anyway ( for now ), and they're not really version specific. It's fairly easy to have them added as a separate download from the libretro buildbot. The base retroarch_3ds.3dsx / retroarch_3ds.cia are currently not offered to be downloaded separately.īut they are fully optional and won't function without at least one core installed. There's is no guarantee the 3ds stable builds are actually stable, it's just a tag. For the 3ds port, I really recommend using the latest nightly builds over the stable builds. ![]()
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